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Bipolar Grasper - Surgical Simulator Project
"Bipolar Grasper" tool for Epic MegaGrants project led by Dr. Evan Geller, John Hermanowski, Mark Henne, and Nicola Dolci. Training program for aspiring surgeons to experience surgical procedures running in Unreal Engine 5. On this project, I modeled several manipulators/tools to be utilized during procedure, with the Bipolar Grasper showing a large range of intricacy and technical detail. The main focus of this project was hyperrealism - studying real world surgical manipulators and mimicking texture treatment as accurately as possible.
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